Nothing much happens in Donnerville. At least not to the young librarian, Jane Kerry. Then one day Jane finds an envelope containing a fifty-dollar bill and a note instructing her to Look homeward, angel. Jane pulls a copy of the Thomas Wolfe novel of that title off the shelf and finds a second envelope. This one contains a hundred-dollar bill and another clue. Like the first, it’s signed, MOG (Master of Games). The game has begun … But this is no ordinary game. As it goes on, it requires more and more of Jane’s strength and ingenuity. It pushes her into actions that knows are crazy, immoral or criminal – and it becomes continually more dangerous. More than once, Jane has to fight for her life. But she soon learns she can’t quit this game. MOG won’t let her. She’ll have to play to the bitter end.
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