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Object-Oriented Software Engineering Using UML, Patterns, and Java / Edition 3

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For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. ** ***Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e* , **shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

Book Author:

Bernd Bruegge

Book Series:

Alternative eText Formats Series

Language:

English

Pages:

38

Publisher:

Pearson Education

Publication Date:

2009

ISBN-13:

2900136061259

Format:

iPhones/iPads/Mac (Apple Books), Androids/PCs (Google Play), Kobo, Nook, Kindle

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