Receive your first E-Book(s) on us valued up to $10, simply by registering an account today.
Sale!

Basic Math for Game Development With Unity 3D: A Beginner’s Guide to Mathematical Foundations

Original price was: $41.49.Current price is: $31.99.

This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects.

Basic Math for Game Development with Unity 3D begins by explaining points in the 3D Cartesian Coordinate system. From there, you’ll gain insight into vectors and details of dot and cross products, quaternions, rotation and decomposition of vectors. These basic mathematical foundations are illustrated through Unity-based example implementations. Associated with these concept presentations are separate examples of how the concepts are applied in creating typical video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflections off surfaces with arbitrary orientations.

After completing this book, you will have a thorough understanding of core mathematical concepts and how they are used to create compelling gameplay.

What You Will Learn

Understand the basic concepts of points and vectors, and their applications in game development
Grasp the details of autonomous behaviors such as facing a target, following and chasing an object, and more
Apply mathematical concepts in implementing modern video game functionality such as ray casting, collision, and motion control

Who Is This Book For

Game enthusiasts, hobbyists, and anyone else who is interested in the implementation of interactive games but needs basic mathematical background or could just use a refresher with modern examples.

SKU EBP_V6291531 Categories , ,
Quick Checkout
Do you feel this product is perfect for a friend or a loved one? You can buy a gift card for this item! Gift this product
Purchase this item and get 1 Point - a worth of $0.10

This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects.
*Basic Math for Game Development with Unity 3D* begins by explaining points in the 3D Cartesian Coordinate system. From there, you’ll gain insight into vectors and details of dot and cross products, quaternions, rotation and decomposition of vectors. These basic mathematical foundations are illustrated through Unity-based example implementations. Associated with these concept presentations are separate examples of how the concepts are applied in creating typical video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflections off surfaces with arbitrary orientations.
After completing this book, you will have a thorough understanding of core mathematical concepts and how they are used to create compelling gameplay.
**What You Will Learn**
* Understand the basic concepts of points and vectors, and their applications in game development
* Grasp the details of autonomous behaviors such as facing a target, following and chasing an object, and more
* Apply mathematical concepts in implementing modern video game functionality such as ray casting, collision, and motion control

**Who Is This Book For**
Game enthusiasts, hobbyists, and anyone else who is interested in the implementation of interactive games but needs basic mathematical background or could just use a refresher with modern examples.

Book Author:

Gregory Smith, Kelvin Sung

Language:

English

Pages:

311

Publisher:

Apress

Publication Date:

2019

ISBN-13:

9781484254431

Format:

iPhones/iPads/Mac (Apple Books), Androids/PCs (Google Play), Kobo, Nook, Kindle

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Best seller of the week

Shopping Cart
Scroll to Top